Juan Manuel Adones Rodríguez


Videogame Developer


14 de Septiembre

14 de Septiembre is a 3d horror game where you are chased and harassed by an entity, you are a child who must prepare for school and must prepare by making a small basement visit. The game was developed in 7 days and was the first jam we worked on 3D using Godot 4. Undoubtedly the most complicated, the game features chases and numerous spooks, due to the time available to complete the game some were shortened as well as some of the game's 3D assets. It end up being a good short horror game lasting 15 to 20 minutes.

My work that week was consumed organizing the codes that carried the random chases of the basement and the correct operation of the scares, especially the mirror which used a small shader and a camera to simulate the reflection. The biggest problem was the mistakes that Godot constantly made about the models, in a second they looked and worked perfect, the next they were corrupted, even though they had a proper format. Even with all the setbacks we managed to have a product that more than one has given a good "heart shock".

The Free Game Planet page made us a small article and you can find numerous gameplays on YouTube.


You can play for free in Itchio:

14 de Septiembre Itchio <--

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8/2023 Version 2.1